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DAVY JONES
lvl
72
7
Maxed
7
DAVY JONES

Power: 804

VILLAIN; OFFENSE; OCEANIC; PIRATES OF THE CARIBBEAN

Offense:
1,902
Defense:
413
Health:
16,474
Recovery:
0
Crit Chance:
15.00%
Crit Power:
165.00%
Speed:
128
Potency:
28.00%
Tenacity:
22.00%
Precision:
10.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

SWASHBUCKLE
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+15% to bonus Critical Strike Chance.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+15% to bonus Critical Strike Chance.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 1,902 damage to target opponent. 25% bonus Critical Strike chance if opponent is affected by a Harmful effect.
Deal up to 1,902 damage to target opponent. 40% bonus Critical Strike chance if opponent is affected by a Harmful effect.
Deal up to 2,853 damage to target opponent. 40% bonus Critical Strike chance if opponent is affected by a Harmful effect.
Deal up to 2,853 damage to target opponent. 55% bonus Critical Strike chance if opponent is affected by a Harmful effect.
Deal up to 3,804 damage to target opponent. 55% bonus Critical Strike chance if opponent is affected by a Harmful effect.
DO YOU FEAR DEFEAT?
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Deal 5% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
Requires Gear Tier 3
50
5,000
Level 3
+50% base damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+5% bonus damage dealt.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% base damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 5,231 damage to target opponent. Inflict Silence for 1 turn.
Deal up to 5,231 damage to target opponent. Inflict Silence for 1 turn.

Deal 5% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
Deal up to 7,846 damage to target opponent. Inflict Silence for 1 turn.

Deal 5% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
Deal up to 7,846 damage to target opponent. Inflict Silence for 1 turn.

Deal 10% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
Deal up to 10,461 damage to target opponent. Inflict Silence for 1 turn.

Deal 10% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
THE TIME IS UP
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+25% bonus damage dealt.
Requires Gear Tier 6
200
100
50
40,000
Level 3
+50% damage dealt.
Requires Gear Tier 8
300
150
75
217,500
Level 4
+25% bonus damage dealt.
Requires Gear Tier 9
325
200
125
332,500
50
Level 5
+50% damage dealt.
Requires Gear Tier 10
325
250
175
448,750
115
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 30% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 6,182 damage, increased to 7,109 if the effect expires. Deal up to 2,060 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 55% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 6,182 damage, increased to 7,109 if the effect expires. Deal up to 2,060 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 55% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 9,272 damage, increased to 10,663 if the effect expires. Deal up to 3,091 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 80% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 9,272 damage, increased to 10,663 if the effect expires. Deal up to 3,091 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 80% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 12,363 damage, increased to 14,217 if the effect expires. Deal up to 4,121 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Recruit the Fallen
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+10% chance to summon allied Flying Dutchman crewmate.
Requires Gear Tier 4
100
70
17,000
Level 3
+10% chance to summon allied Flying Dutchman crewmate.
Requires Gear Tier 6
125
85
25
26,000
Level 4
Guaranteed to summon Flying Dutchman crewmate.
Requires Gear Tier 8
200
100
50
145,000
Level 5
+10% Flying Dutchman crewmate Health. +10% Flying Dutchman crewmate Offense.
Requires Gear Tier 10
200
150
75
223,750
65
On character defeat, 30% chance to summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 9,884 Health. Deal up to 1,427 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
On character defeat, 40% chance to summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 9,884 Health. Deal up to 1,427 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
On character defeat, 50% chance to summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 9,884 Health. Deal up to 1,427 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
On character defeat, summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 9,884 Health. Deal up to 1,427 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
On character defeat, summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 10,873 Health. Deal up to 1,569 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
Dead Man's Chest
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+20% Max Health restored on revive per 'Oceanic Villain' teammate.
Requires Gear Tier 5
125
85
25
26,000
Level 3
+10% Dead Man's Chest Health.
Requires Gear Tier 7
200
100
50
120,000
Level 4
+5% base max Health restored on spawn.
Requires Gear Tier 9
200
150
75
216,250
35
Level 5
+10% Dead Man's Chest Health.
Requires Gear Tier 10
200
200
125
328,750
85
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 8,237 Health.

Unless it is defeated, this character will revive after 1 turn with 15% of their max Health restored.

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 8,237 Health.

Unless it is defeated, this character will revive after 1 turn with 15% of their max Health restored with 20% bonus max Health restored per 'Oceanic Villain' teammate (including any Flying Dutchmen Crewmates).

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 9,061 Health.

Unless it is defeated, this character will revive after 1 turn with 15% of their max Health restored with 20% bonus max Health restored per 'Oceanic Villain' teammate (including any Flying Dutchmen Crewmates).

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 9,061 Health.

Unless it is defeated, this character will revive after 1 turn with 20% of their max Health restored with 20% bonus max Health restored per 'Oceanic Villain' teammate (including any Flying Dutchmen Crewmates).

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 9,884 Health.

Unless it is defeated, this character will revive after 1 turn with 20% of their max Health restored with 20% bonus max Health restored per 'Oceanic Villain' teammate (including any Flying Dutchmen Crewmates).

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Full Gear List
2,225,000
600
450
1,100
150
360
340
260
50
60
60
600
500
1,060
405
270
495
60
180
60
350
300
650
150
300
150
150
65
20
20
Gear Tier 8
600,000
200
150
600
150
180
180
140
50
40
40
Gear Tier 9
666,500
200
150
250
300
250
560
100
60
80
270
135
225
20
45
60
20
20
Gear Tier 10
958,500
200
150
250
300
250
500
350
300
650
150
300
60
100
135
270
150
150
60
40
135
135
65
20
20